Pixel's War

In its current state, Pixel's War is a browser-based game prototype inspired by Famicom Wars / Advance Wars. This project is written using basic web technologies: HTML, CSS, and JS. The prototype allows you to play against another player on the same computer or smartphone. Be the best commander, lead your army to victory, and show your defeated friend who is the smartest!

Give It a Try!

Controls

PC

Smartphone

Units

Infantry

They are weak but they are cheap, so buy some meatboys and send them to the butcher. Infantry can capture buildings, making it a vital unit for your economy!

Jeep

Not very powerful, but they cover long distances and are relatively cheap. Ideal for harassing infantry and occupying strategic positions on the map.

Tank

A costly unit with a lot of firepower and a high defense bonus, making them hard to destroy! Nice, if you can afford them.

Artillery

With a large attack range and strong firepower, they are a very useful unit! Unfortunately, they are costly and do not have good mobility capacity.

Landscapes

Grass

A good old grass. Doesn't provide any cover and is more costly than a road. But hey, sometimes, you don't have a choice!

Mountain

Mountains are very costly to move on but they give you a very high defense bonus.

Forest

What's better than a little forest stroll? Costly to move on, but provides a little defense bonus.

Road

The most convenient way to reach a place. The least costly landscape to move on, no defense bonus.

Water

Only ships and flying units can move on it. Be careful, it's wet.

Buildings

City

People live and work in these places. This is where money is made. Without cities, you cannot afford to buy fancy military units to show your power to the world.

Factory

This is where new units are created and trained. It smells terrible. They are currently recruiting, so send your CV.

Hospital

No one likes to be there, but it's better than dying in the wilderness. This is where your units can get healing and recover from the damage they have received.

Support Us!

You can contribute to the development of the game in various ways: play the game (and send us your feedback), join the team, or contribute financially. For more information, send an email to hello@johndoesit.be.